fix: 应用StatusSwitch到retry-scene
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@ -6,7 +6,7 @@ defineOptions({
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});
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interface Props {
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value: Api.Common.EnableStatusNumber;
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value?: Api.Common.EnableStatusNumber;
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}
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const props = withDefaults(defineProps<Props>(), {
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@ -1,17 +1,15 @@
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<script setup lang="tsx">
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import { NButton, NSwitch, NTag } from 'naive-ui';
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import { ref } from 'vue';
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import { NButton, NTag } from 'naive-ui';
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import { fetchGetRetryScenePageList, fetchUpdateSceneStatus } from '@/service/api';
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import { $t } from '@/locales';
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import { useAppStore } from '@/store/modules/app';
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import { useTable, useTableOperate } from '@/hooks/common/table';
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import { backOffRecord, routeKeyRecord } from '@/constants/business';
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import StatusSwitch from '@/components/common/status-switch.vue';
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import SceneOperateDrawer from './modules/scene-operate-drawer.vue';
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import SceneSearch from './modules/scene-search.vue';
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const appStore = useAppStore();
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/** 组状态 Switch 的 loading 状态 */
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const statusSwitchLoading = ref(false);
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const { columns, columnChecks, data, getData, loading, mobilePagination, searchParams, resetSearchParams } = useTable({
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apiFn: fetchGetRetryScenePageList,
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@ -48,15 +46,16 @@ const { columns, columnChecks, data, getData, loading, mobilePagination, searchP
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align: 'left',
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minWidth: 120,
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render: row => {
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return (
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<NSwitch
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v-model:value={row.sceneStatus}
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v-model:loading={statusSwitchLoading.value}
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checkedValue={1}
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uncheckedValue={0}
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onUpdateValue={() => handleUpdateValue(row)}
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></NSwitch>
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);
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const fetchFn = async (sceneStatus: Api.Common.EnableStatusNumber, callback: () => void) => {
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const { error } = await fetchUpdateSceneStatus(row.id!, sceneStatus);
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if (!error) {
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row.sceneStatus = sceneStatus;
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window.$message?.success($t('common.updateSuccess'));
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}
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callback();
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};
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return <StatusSwitch v-model:value={row.sceneStatus} onFetch={fetchFn} />;
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}
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},
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{
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@ -145,16 +144,6 @@ const { drawerVisible, operateType, editingData, handleAdd, handleEdit, checkedR
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function edit(id: string) {
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handleEdit(id);
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}
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async function handleUpdateValue(scene: Api.RetryScene.Scene) {
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statusSwitchLoading.value = true;
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try {
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await fetchUpdateSceneStatus(scene.id as any, scene.sceneStatus);
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} finally {
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await getData();
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statusSwitchLoading.value = false;
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}
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}
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</script>
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<template>
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