Merge remote-tracking branch 'soybeanjs/main' into dev

This commit is contained in:
xlsea 2025-05-28 12:01:36 +08:00
commit fb2bd4b227
3 changed files with 77 additions and 30 deletions

View File

@ -2,40 +2,59 @@ import { computed, onScopeDispose, ref } from 'vue';
import { useRafFn } from '@vueuse/core';
/**
* count down
* A hook for implementing a countdown timer. It uses `requestAnimationFrame` for smooth and accurate timing,
* independent of the screen refresh rate.
*
* @param seconds - count down seconds
* @param initialSeconds - The total number of seconds for the countdown.
*/
export default function useCountDown(seconds: number) {
const FPS_PER_SECOND = 60;
export default function useCountDown(initialSeconds: number) {
const remainingSeconds = ref(0);
const fps = ref(0);
const count = computed(() => Math.ceil(remainingSeconds.value));
const count = computed(() => Math.ceil(fps.value / FPS_PER_SECOND));
const isCounting = computed(() => fps.value > 0);
const isCounting = computed(() => remainingSeconds.value > 0);
const { pause, resume } = useRafFn(
() => {
if (fps.value > 0) {
fps.value -= 1;
} else {
({ delta }) => {
// delta: milliseconds elapsed since the last frame.
// If countdown already reached zero or below, ensure it's 0 and stop.
if (remainingSeconds.value <= 0) {
remainingSeconds.value = 0;
pause();
return;
}
// Calculate seconds passed since the last frame.
const secondsPassed = delta / 1000;
remainingSeconds.value -= secondsPassed;
// If countdown has finished after decrementing.
if (remainingSeconds.value <= 0) {
remainingSeconds.value = 0;
pause();
}
},
{ immediate: false }
{ immediate: false } // The timer does not start automatically.
);
function start(updateSeconds: number = seconds) {
fps.value = FPS_PER_SECOND * updateSeconds;
/**
* Starts the countdown.
*
* @param [updatedSeconds=initialSeconds] - Optionally, start with a new duration. Default is `initialSeconds`
*/
function start(updatedSeconds: number = initialSeconds) {
remainingSeconds.value = updatedSeconds;
resume();
}
/** Stops the countdown and resets the remaining time to 0. */
function stop() {
fps.value = 0;
remainingSeconds.value = 0;
pause();
}
// Ensure the rAF loop is cleaned up when the component is unmounted.
onScopeDispose(() => {
pause();
});

View File

@ -5,7 +5,6 @@ import { useElementBounding } from '@vueuse/core';
import { PageTab } from '@sa/materials';
import { useAppStore } from '@/store/modules/app';
import { useThemeStore } from '@/store/modules/theme';
import { useRouteStore } from '@/store/modules/route';
import { useTabStore } from '@/store/modules/tab';
import { isPC } from '@/utils/agent';
import BetterScroll from '@/components/custom/better-scroll.vue';
@ -18,7 +17,6 @@ defineOptions({
const route = useRoute();
const appStore = useAppStore();
const themeStore = useThemeStore();
const routeStore = useRouteStore();
const tabStore = useTabStore();
const bsWrapper = ref<HTMLElement>();
@ -82,12 +80,8 @@ function getContextMenuDisabledKeys(tabId: string) {
return disabledKeys;
}
async function handleCloseTab(tab: App.Global.Tab) {
await tabStore.removeTab(tab.id);
if (themeStore.resetCacheStrategy === 'close') {
routeStore.resetRouteCache(tab.routeKey);
}
function handleCloseTab(tab: App.Global.Tab) {
tabStore.removeTab(tab.id);
}
async function refresh() {

View File

@ -98,13 +98,22 @@ export const useTabStore = defineStore(SetupStoreId.Tab, () => {
const removeTabIndex = tabs.value.findIndex(tab => tab.id === tabId);
if (removeTabIndex === -1) return;
const removedTabRouteKey = tabs.value[removeTabIndex].routeKey;
const isRemoveActiveTab = activeTabId.value === tabId;
const nextTab = tabs.value[removeTabIndex + 1] || homeTab.value;
// remove tab
tabs.value.splice(removeTabIndex, 1);
// if current tab is removed, then switch to next tab
if (isRemoveActiveTab && nextTab) {
await switchRouteByTab(nextTab);
}
// reset route cache if cache strategy is close
if (themeStore.resetCacheStrategy === 'close') {
routeStore.resetRouteCache(removedTabRouteKey);
}
}
/** remove active tab */
@ -131,9 +140,26 @@ export const useTabStore = defineStore(SetupStoreId.Tab, () => {
*/
async function clearTabs(excludes: string[] = [], clearCache: boolean = false) {
const remainTabIds = [...getFixedTabIds(tabs.value), ...excludes];
const removedTabsIds = tabs.value.map(tab => tab.id).filter(id => !remainTabIds.includes(id));
// Identify tabs to be removed and collect their routeKeys if strategy is 'close'
const tabsToRemove = tabs.value.filter(tab => !remainTabIds.includes(tab.id));
const routeKeysToReset: RouteKey[] = [];
if (themeStore.resetCacheStrategy === 'close') {
for (const tab of tabsToRemove) {
routeKeysToReset.push(tab.routeKey);
}
}
const removedTabsIds = tabsToRemove.map(tab => tab.id);
// If no tabs are actually being removed based on excludes and fixed tabs, exit
if (removedTabsIds.length === 0) {
return;
}
const isRemoveActiveTab = removedTabsIds.includes(activeTabId.value);
// filterTabsByIds returns tabs NOT in removedTabsIds, so these are the tabs that will remain
const updatedTabs = filterTabsByIds(removedTabsIds, tabs.value);
if (clearCache) {
@ -152,13 +178,21 @@ export const useTabStore = defineStore(SetupStoreId.Tab, () => {
if (!isRemoveActiveTab) {
update();
return;
} else {
const activeTabCandidate = updatedTabs[updatedTabs.length - 1] || homeTab.value;
if (activeTabCandidate) {
// Ensure there's a tab to switch to
await switchRouteByTab(activeTabCandidate);
}
// Update the tabs array regardless of switch success or if a candidate was found
update();
}
const activeTab = updatedTabs[updatedTabs.length - 1] || homeTab.value;
await switchRouteByTab(activeTab);
update();
// After tabs are updated and route potentially switched, reset cache for removed tabs
for (const routeKey of routeKeysToReset) {
routeStore.resetRouteCache(routeKey);
}
}
const { routerPushByKey } = useRouterPush();