gtsoft-snail-job-admin/packages/hooks/src/use-signal.ts
2024-04-28 14:06:34 +08:00

145 lines
3.4 KiB
TypeScript

import { computed, ref, shallowRef, triggerRef } from 'vue';
import type {
ComputedGetter,
DebuggerOptions,
Ref,
ShallowRef,
WritableComputedOptions,
WritableComputedRef
} from 'vue';
type Updater<T> = (value: T) => T;
type Mutator<T> = (value: T) => void;
/**
* Signal is a reactive value that can be set, updated or mutated
*
* @example
* ```ts
* const count = useSignal(0);
*
* // `watchEffect`
* watchEffect(() => {
* console.log(count());
* });
*
* // watch
* watch(count, value => {
* console.log(value);
* });
*
* // useComputed
* const double = useComputed(() => count() * 2);
* const writeableDouble = useComputed({
* get: () => count() * 2,
* set: value => count.set(value / 2)
* });
* ```
*/
export interface Signal<T> {
(): Readonly<T>;
/**
* Set the value of the signal
*
* It recommend use `set` for primitive values
*
* @param value
*/
set(value: T): void;
/**
* Update the value of the signal using an updater function
*
* It recommend use `update` for non-primitive values, only the first level of the object will be reactive.
*
* @param updater
*/
update(updater: Updater<T>): void;
/**
* Mutate the value of the signal using a mutator function
*
* this action will call `triggerRef`, so the value will be tracked on `watchEffect`.
*
* It recommend use `mutate` for non-primitive values, all levels of the object will be reactive.
*
* @param mutator
*/
mutate(mutator: Mutator<T>): void;
/**
* Get the reference of the signal
*
* Sometimes it can be useful to make `v-model` work with the signal
*
* ```vue
* <template>
* <input v-model="model.count" />
* </template>;
*
* <script setup lang="ts">
* const state = useSignal({ count: 0 }, { useRef: true });
*
* const model = state.getRef();
* </script>
* ```
*/
getRef(): Readonly<ShallowRef<Readonly<T>>>;
}
export interface ReadonlySignal<T> {
(): Readonly<T>;
}
export interface SignalOptions {
/**
* Whether to use `ref` to store the value
*
* @default false use `sharedRef` to store the value
*/
useRef?: boolean;
}
export function useSignal<T>(initialValue: T, options?: SignalOptions): Signal<T> {
const { useRef } = options || {};
const state = useRef ? (ref(initialValue) as Ref<T>) : shallowRef(initialValue);
return createSignal(state);
}
export function useComputed<T>(getter: ComputedGetter<T>, debugOptions?: DebuggerOptions): ReadonlySignal<T>;
export function useComputed<T>(options: WritableComputedOptions<T>, debugOptions?: DebuggerOptions): Signal<T>;
export function useComputed<T>(
getterOrOptions: ComputedGetter<T> | WritableComputedOptions<T>,
debugOptions?: DebuggerOptions
) {
const isGetter = typeof getterOrOptions === 'function';
const computedValue = computed(getterOrOptions as any, debugOptions);
if (isGetter) {
return () => computedValue.value as ReadonlySignal<T>;
}
return createSignal(computedValue);
}
function createSignal<T>(state: ShallowRef<T> | WritableComputedRef<T>): Signal<T> {
const signal = () => state.value;
signal.set = (value: T) => {
state.value = value;
};
signal.update = (updater: Updater<T>) => {
state.value = updater(state.value);
};
signal.mutate = (mutator: Mutator<T>) => {
mutator(state.value);
triggerRef(state);
};
signal.getRef = () => state as Readonly<ShallowRef<Readonly<T>>>;
return signal;
}